Daniel Hirschmann is an artist, maker and educator who uses relationships with technology as the core of his practice. He has been making interactive installations, spaces and objects for over 10 years and has worked with organisations ranging from Nike, and AOL to the Science Museum and the Whitney Museum of Art. He has shown work internationally and has taught physical computing, Arduino, programming and interaction design locally and abroad for over 8 years. He geeks out about meaningful new businesses, making and awesome tech.